Red moves and mates in 2
Mate in 2, proven against every defence.
Red is to move and forces mate in 2. Black is not helpless: there are a cannon, 2 advisors and a soldier still on the board, and every legal defence has been tried against this solution. All of them lose.
The position
Red attacks with a chariot, 2 horses and a soldier, and Black's General stands on e8. Black's defenders: a cannon, 2 advisors and a soldier.
- Mate in 2
- Soldier finish
- Rating 1764
Red moves first. Find the move that forces mate whatever Black replies, then open the solution below.
Show the solution
傌 i9×h7 is the only move that wins. Look at what it does: it takes a defender off the board on the way, and leaves Black 7 legal replies, none of which help.
The line
- Red傌 i9×h7Quiet, and there is no answer to the threat.
- Black砲 d10×d7The toughest try, taking a piece with it.
- Red兵 e6–e7Checkmate.
Every one of Black's 7 answers was played out to the end. The line below follows the most stubborn of them, the one that lasts longest and costs Red the most.
Why it is mate
A soldier gives the mate, which only happens once it has crossed the river and can step sideways. It is the cheapest piece on the board finishing a game, and it is a reminder that a crossed soldier is an attacker rather than a wall.
Read about this patternHow this puzzle was checked
Nothing here is an engine opinion. The position was solved by trying every legal defence to the full mate distance, so the claim that Red mates in 2 is a proof rather than an evaluation, and the first move shown is the only one that works. The defence in the line above is Black’s most stubborn try, not a convenient one.
Next puzzles
- Red to play, mate in 1x3778 · rating 1310
- Red to play, mate in 1x3776 · rating 1171
- Find the mate in 2x3779 · rating 1651
- Find the mate in 1x3775 · rating 1331
- Red moves and mates in 1x3780 · rating 1207
- Red to play, mate in 2x3774 · rating 1673
New to mating patterns? The glossary names the ones that come up again and again, the piece guides explain what each piece can do, and the rules page covers everything from the start.